Devpost
Participate in our public hackathons
Devpost for Teams
Access your company's private hackathons
Grow your developer ecosystem and promote your platform
Drive innovation, collaboration, and retention within your organization
By use case
Blog
Insights into hackathon planning and participation
Customer stories
Inspiration from peers and other industry leaders
Planning guides
Best practices for planning online and in-person hackathons
Webinars & events
Upcoming events and on-demand recordings
Help desk
Common questions and support documentation
NeuroCore is a low-power implant chip that tracks how tissue alters TMS signals. It auto-adjusts the TMS frequency to keep therapy precise and safe.
Grid-based simulations are crucial in many areas of Physics. Despite their high degree of parallelism, even GPUs encounter problems in such simulations. We aim to address these issues in our project.
The 2010 Flash Crash cost $1 trillion in 36 minutes. NanoTrade detects the same crash signature in 80 nanoseconds — on a chip smaller than a fingernail. Built on TinyTapeout SKY130.
A real-time audio effects processor. Includes mute, distortion, reverb, pitch shifting, and a white noise / crackling effect generator.
Using Verilog and System Verilog, our group created an FPGA platformer. In the game, the player can collect coins and jump onto elevated platforms. They have to avoid hazards (red obstacles) to win.
ASIC-RayForge is a fully hardware ray tracing pipeline in Verilog, built for Tiny Tapeout, rendering multi-bounce reflections, shadows, and colored lights on a dynamic number of sphere objects.
Encrypts data in parallel
A real-time hardware soundboard for the DE1-SoC. Features 5 isolated Verilog DSP cores for live audio effects, a visual VU meter, and automated CI/CD testbench verification.
A Tensor Processing Unit that computes 4x4 INT6 matrix multiplication with ReLU activation to accelerate neural networks.
Our ASIC is designed to validate, encrypt and decrypt credit card information, handling sensitive data during transactions. The Luhn algorithm validates it before it is mixed with a computed cipher.
A real-time streaming DSP FIR filter ASIC with selectable hardware modes and programmable coefficients, demonstrating why dedicated hardware outperforms CPU signal processing.
An 128x128 image processing chip capable of blurring the image and visually depicting color changes
Designed and implemented a custom 8-bit E3M4 floating point unit supporting add, subtract, multiply, divide, fused multiply-add, and square root with rounding and normalization.
A Binary Neural Network (BNN) MNIST digit classifier.
Bio-Tensor is an ASIC accelerator for molecular dynamics, executing bonded and non-bonded force calculations in parallel to deliver high speed, energy-accurate protein simulations in hardware.
A real-time fluid simulator on an 8×8 LED matrix, driven by an onboard accelerometer. By computing all 64 cells simultaneously in hardware, the FPGA is ~1000x faster than an ESP32.
This game has similar qualities to a magic eight ball where you would ask a question and if the Xs won your answer is No and if the Os won your answer is Yes.
This program does gaussian blur on an image and generates a "smooth/blurred" version of the original image.
An AI accelerator that performs 8 parallel multiplications per cycle, with ReLU for complex data patterns and accumulation for compact pipelining, core to neural networks and more efficient than CPUs.
Ray tracing needs millions of intersection tests per second. CPUs process sequentially, while our FPGA uses a pipelined datapath to compute one intersection per cycle, maximizing output.
A hardware-accelerated Sobel edge detector on FPGA that achieves real-time image processing with lower latency and energy consumption than traditional CPU implementations.
Real-time grayscale deblurring accelerator: fixed-point 2D FFT + Wiener filtering + IFFT on custom Verilog hardware
Parallel matrix multiplier leveraging parallelism to multiply two 3x3 matrices.
We created custom ASIC that accelerates the core step of realistic 3D rendering. We used this to render 3D scenes with shadows, multiple light sources, and more.
1 – 24 of 25