Rules for YCW HarvestHacks (November 1st, 12 PM - November 19th, 11:45 PM):

Eligibility:

YCW is open to participants of all ages, backgrounds, and skill levels, but it is primarily designed for beginner to intermediate coders.

Participants under the age of 18 must have parental or guardian consent to participate.

Team Size:

Teams can consist of 1 to 4 members. Each team member should meet the eligibility criteria.

Original Work:

All submissions must be the original work of the participating teams. Plagiarism or the use of pre-existing solutions without proper attribution will result in disqualification.

Project Scope:

Projects are suggested to focus on AI/ML, but can be free form, as long as the code is almost compeltely original code.

Open Source (Optional):

While not mandatory, participants are encouraged to open-source their projects to promote knowledge sharing and collaboration within the coding community. Github is the best tool to do this. 

Submission Requirements:

A 1-4 minute video submission of the project, where the team member/s describe the main goal of the project, and some standout aspects if needed.

Please make sure to also give a brief mention throughout the video of the thought process in creating this project. 

A recording of a slideshow that showcases the project is also fine, as long as you are able to show a live demo on a call with the judges, if you are audited.

Submission Deadline:

Submissions must be completed and submitted by November 19th, 12 AM (midnight), which is the official end time of the hackathon. Late submissions will not be accepted.

Judging Criteria:

Projects will be evaluated based on creativity, technical complexity, potential impact on education, and presentation quality.

Intellectual Property:

Participants retain intellectual property rights for their projects. However, by participating in HarvestHacks, you grant the organizers the right to use your project for promotional and educational purposes.

Organizer Discretion:

The organizers reserve the right to disqualify any project or participant that violates the rules or engages in unethical behavior.

Legal Compliance:

Participants must comply with all applicable laws and regulations during the hackathon.

Changes to Rules:

The organizers reserve the right to make changes to the rules and guidelines as needed, with any updates communicated to participants.