3D City Builder without a grid
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Updated
Jun 2, 2025 - Rust
3D City Builder without a grid
Learning to Communicate with Deep Multi-Agent Reinforcement Learning in PyTorch
Build AI that feels. Open-source persona engine — personality emerges from neural drives, not prompts. Inspired by Her.
a collection of computational playthings.
Artificial life. Particles driven by neural networks, fighting on a grid and evolving through genetic algorithms.
A narrative-focused agent-based settlement simulation framework.
Artificial life. Particles driven by cellular automata, fighting on a grid and evolving through genetic algorithms.
This is a Boids Simulation, written in Python with Pygame.
Craig Reynolds' Boids model for simulating the flocking behavior of birds.
Inner Self is an AI Dungeon mod that grants memory, goals, secrets, planning, and self-reflection capabilities to the characters living in your story!
A Swift Playground Book that explores the Apple's Metal technology on iOS.
Simulating complete lives of different cellular animals and plants. Evolution, inheritance, predation and more.
Unity3d project that visualizes force-directed graphs. This project is created using Unity3d.
TypeScript runtime for adaptive AI agent intelligence.
SWARM: System-Wide Assessment of Risk in Multi-agent systems
ALife simulation with Python: patterns, behavior, and cognition.
isometric software vivarium that simulates a mini civilization
RL environment replicating the werewolf game to study emergent communication
Small world networks in Cellular Automata
IDE for modeling and simulation of Cellular Automata (CA)
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