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olibreadstick/README.md

Olivia Cardillo

๐Ÿ‘ฉโ€๐Ÿ’ป Software Engineering (B.Eng.) โ€“ Third Year Student

๐ŸŽ“ B.Sc. & M.Sc.A. in Physiotherapy

I build AI-powered systems, biomechanical simulations, and human-centered software that bridge engineering and real-world impact.

My background in physiotherapy, biomechanics, and software engineering allows me to approach problems from both a computational and human perspective, designing systems that are technically robust and biologically informed.


๐Ÿฅ‡ Hack McWics 2026 Winner โ€“ Best Use of Gemini API
๐ŸŽฎ McGameJam 2026 Developer
๐Ÿฆพ Head of Projects โ€“ McGill Biomechanics Team
๐Ÿค– Reinforcement Learning & Musculoskeletal Simulation Research


Technical Skills

  • Programming & Data: Python, Java, Typescript, C, SQL, Bash
  • AI, Machine Learning & RL: PyTorch, Stable-Baselines3, MuJoCo, MyoSuite
  • Web & Frontend: React, Typescript, HTML/CSS, JavaScript
  • Tools: Git, VS Code, Unity

Featured Projects

๐Ÿฅ‡ UniLinks โ€“ AI-Powered Student Connection Platform

Winner โ€“ Best Use of Gemini API (Hack McWics 2026)

๐Ÿ”— Repository: https://github.com/olibreadstick/UniLinks

UniLinks is an AI-powered web application designed to foster community, friendship, and academic collaboration among students.

Built under 24 hours with React + TypeScript and integrated with Gemini API, UniLinks features:

  • Intelligent student matching based on shared interests & courses
  • Personalized AI-powered event and club recommendations
  • AI Social Coach for practicing networking and presentations
  • LLM-powered conversation simulation and feedback

This project won Best Use of Gemini API at Hack McWics 2026.


๐ŸŽฎ Hell Hunt โ€“ McGameJam 2026

๐Ÿ”— Play the game: https://moch727.itch.io/hell-hunt
๐Ÿ”— Repository: https://github.com/Dynamo8m/McGameJam2026

A fast-paced action game built during McGameJam 2026 under 48-hour constraints.

Contributed to gameplay mechanics, real-time interaction systems, and core game logic while collaborating in a rapid development environment.

๐Ÿฆพ MyoWheelchair โ€“ Musculoskeletal RL Simulation

๐Ÿ”— Repository: https://github.com/olibreadstick/myosuite

Developed a musculoskeletal human + wheelchair model in MuJoCo & MyoSuite for reinforcement learning research.

Integrated custom reward functions and trajectory tracking for handโ€“wheel interactions.

๐Ÿฆฟ McGill Biomechanics Team โ€“ Tremor Suppression Exoskeleton

๐Ÿ”— Repository: https://github.com/McGill-Biomechanics Head of Projects - Tremor Suppression Exoskeleton โ€“ McGill Biomechanics Team

Leading development of a robotic exoskeleton designed to detect and reduce upper-limb tremors through biomechanical feedback and control algorithms.

Coordinating a multidisciplinary team to design, simulate, and test motion-control systems Led development of open-source biomechanics tools and simulations as part of the McGill Biomechanics Team.

  • Built Python and MATLAB pipelines for motion capture and biomechanics data processing
  • Coordinated a multidisciplinary team as Head of Projects, ensuring quality, reproducibility, and impact of shared repositories

Technical Interests

  • Artificial Intelligence & Reinforcement Learning
  • Biomechanics & Humanโ€“Machine Systems
  • Control Systems & Robotics
  • Full-Stack Web Development
  • Algorithm Design & Competitive Programming

Letโ€™s Connect


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