Inspiration
We got inspired from the threatened escaping game when we first experienced VR. It was so impacted and we all agreed a threatening game is the best way to utilize the pros of VR.
What it does
"Trunked" is a virtual reality (VR) game that draws inspiration from the thrilling experience of escaping dangerous situations. The game is designed to immerse players in a challenging and threatening environment, providing an adrenaline-pumping escape experience.
How we built it
The game was built using a combination of VR technology and game development tools. We utilized platforms such as Unity or Unreal Engine for game development, integrating VR capabilities to create an immersive experience. The team likely employed 3D modeling for creating the game environment, and various scripting languages to implement gameplay mechanics.
Challenges we ran into
Throughout the development process, the team faced several challenges. These might include technical hurdles in implementing VR features, optimizing performance for a smooth gaming experience, or addressing unexpected issues in the game design. Overcoming these challenges required creative problem-solving and collaboration among team members.
Accomplishments that we're proud of
The team successfully created a captivating VR game that delivers the intended thrilling experience. This accomplishment could involve achieving realistic graphics, implementing engaging gameplay mechanics, or receiving positive feedback from playtesters. Celebrating these achievements adds to the motivation for future projects.
What we learned
The development of "Trunked" provided the team with valuable insights into VR game development, problem-solving in a collaborative environment, and understanding player psychology in the context of threatening or intense gaming experiences. These lessons can be applied to future projects to enhance development efficiency and game quality.
What's next for Trunked
The future of "Trunked" could involve further refinement based on user feedback, additional levels or challenges, and potentially expanding to different VR platforms. The team might also explore opportunities for multiplayer functionality or additional features to keep players engaged and excited.


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