Inspiration

Computer vision's potential in gaming

What it does

Allows you to play a more interactive version of Quake in which you are the character

How I built it

Using cool technologies (Oculus and Leap Motion)

Challenges I ran into

Making them work, installing the sdks.

Accomplishments that I'm proud of

It works.

What I learned

Classes in C++

What's next for Oculus Quake

Not sure

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