Inspiration

What it does

It launches a ball, pinball style! The player holds down a button ("Z") and the longer they hold it down for the more power is put behind the launch. Once the button is released, the ball goes flying!

How I built it

I used C# and the Monogame framework, both of which were new to me. I used the Rider IDE.

Challenges I ran into

Having never made a game before there was an abundance of things I never even knew I had to consider.

Accomplishments that I'm proud of

I'm happy that I got the ball launching behavior close to how it works in real life.

What I learned

C#, physics.

What's next for Bricky Pinball

I'm hoping to continue working on the project by implementing my own physics engine to handle collisions, bouncing/elasticity, and destruction.

Built With

  • c#
  • monogame
  • rider
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