
Biomancer
A downloadable game engine for Windows
Biomancer is an independent 3D procedural game engine I developed to support my future game projects (primarily Shine Fall), with a core focus on real-time environment modification and realistic NPC interaction using chatbots.
Unlike traditional voxel engines (such as minecraft), where creation might be limited to blocky shapes, Biomancer enables the construction of complex, customizable 3D objects from a range of geometries—spheres, cylinders, octahedrons, torus (donut shapes), capsules, and even weird star shapes. Also, players will be able to add or subtract different geometries into one by blending them together into new forms, like this:

This flexibility is not limited to creation alone; the engine also supports object destruction, making it ideal for dynamic gameplay elements like explosions and destructible environments.
The Game Engine also loads LLM AI models (like chatGPT AI) to simulate NPC conversation, this means that the tool can produce games that can literally talk to you, here is an example:
(Please disregard the ugly UI, I'm still working on that.)
Additionally, Biomancer introduces its own scripting language, Bioscript, designed to simplify and accelerate game development and testing, making it a versatile tool for procedural generation and real-time design.
Features
- A miscellania of Procedurally Generated surfaces: Sphere, Boxes, Cylinders, Capsules, Octahedrons, Torus (Donuts), Custom star-based shapes and more...
- Morphing as Add or Subtract two or more shapes into one.
- Real-time 3D physics with scenario destruction.
- Physically Based Lighting.
- Chatbot creation
- Procedural Texture Generation.
- 3D Model import (FBX, OBJ, DAE, GLTF, Blender and more...)
- Skinning
- Global illumination
- HDR rendering
- Runtime scene management (you can edit your scene graph at runtime)
- Game UI creation
- Audio
- 3D sounds
- More to come...
Want more?
In Shine Fall Discord Server
Roadmap
| Achievement | Progress |
| Alpha | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Open Alpha | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Beta | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Open Beta | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Gold Release | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Total Progress | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Join our Discord
| Updated | 2 days ago |
| Status | In development |
| Category | Tool |
| Platforms | Windows |
| Author | FearCode |
| Tags | 3D, Character Customization, Creative, Game engine, Procedural Generation |
| Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
| Average session | Days or more |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any) |
Download
Development log
- Feature Complete!2 days ago
- Last post before Beta Release!36 days ago
- Joining all features for beta!75 days ago
- Audio Finally Came to Life in Biomancer 🎧Nov 05, 2025
- Everything is nicer with Particles!Oct 10, 2025
- Talking to multiple NPCsAug 19, 2025
- Human-like AIJul 16, 2025
- Open Alpha!Jun 06, 2025


















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